Post by Zero on Jan 24, 2016 21:05:59 GMT -4
I have few of these floating around in my head.
1. "Reign of the Crossers"
The XNA arc concludes following the events of "Shooting Star".
Zero has released the XNA source code for the benefit of the world, but must now deal with the consequences.
A new group of individuals called the Crossers have been combining their genes with various life forms to induce self evolution. As a minority group, they want a supermeta on their side and target Zero.
Zero is forcibly mutated into a monstrous bat-beast under the Crosser's control, using the XNA tech against him.
Can the Tremorton Heroes find the resolve to take down their friend, or can Jessie Winkler reach the soul trapped within?
2. "Irreg Rising"
To the shock of all, Omega has returned following his apparent death during "Journy's End".
Revealed to have been thrown into Hypertime, Omega has concluded that death and rebirth come to all who carry the name 'Zero', but that is not all.
Their archtype is also empowered by a powerful computer virus. It has been called 'Maverick', or 'Nightmare', but becuase of it's irregulating nature, it is now dubbed 'Irreg'.
Absolute power absolutely corrupts, and Omega intends to get Zero to succumb the the Irreg Virus' influence.
3. "Heroes of the Next Century"
A look into the lives of the the descendants of Tremorton's former heroes. Some are agents of the current government. Others act as free agents, but are often at a loss to what is right and wrong. One runs away from her legacy. A possible future which may or may not have happened.
4. "No Title"
I have not thought of a title yet, but I have definitely begun to compile and arrange it's elements and theme, including sketches and a chart.
A final visit to the concept of Hypertime, and the nature of the Omniverse.
5. "Ten Continuum"
Zero encounters and defeats the robot XJ-10. Then another appears. Followed by another. Still another appears.
With all of them claiming the name of XJ-10, Zero will need the help of Dr Wakeman to look into the history of the XJ-Series automatons.
While this may help the 10s, what he learns will also effect his own identity as an XJ.
1. "Reign of the Crossers"
The XNA arc concludes following the events of "Shooting Star".
Zero has released the XNA source code for the benefit of the world, but must now deal with the consequences.
A new group of individuals called the Crossers have been combining their genes with various life forms to induce self evolution. As a minority group, they want a supermeta on their side and target Zero.
Zero is forcibly mutated into a monstrous bat-beast under the Crosser's control, using the XNA tech against him.
Can the Tremorton Heroes find the resolve to take down their friend, or can Jessie Winkler reach the soul trapped within?
2. "Irreg Rising"
To the shock of all, Omega has returned following his apparent death during "Journy's End".
Revealed to have been thrown into Hypertime, Omega has concluded that death and rebirth come to all who carry the name 'Zero', but that is not all.
Their archtype is also empowered by a powerful computer virus. It has been called 'Maverick', or 'Nightmare', but becuase of it's irregulating nature, it is now dubbed 'Irreg'.
Absolute power absolutely corrupts, and Omega intends to get Zero to succumb the the Irreg Virus' influence.
3. "Heroes of the Next Century"
A look into the lives of the the descendants of Tremorton's former heroes. Some are agents of the current government. Others act as free agents, but are often at a loss to what is right and wrong. One runs away from her legacy. A possible future which may or may not have happened.
4. "No Title"
I have not thought of a title yet, but I have definitely begun to compile and arrange it's elements and theme, including sketches and a chart.
A final visit to the concept of Hypertime, and the nature of the Omniverse.
5. "Ten Continuum"
Zero encounters and defeats the robot XJ-10. Then another appears. Followed by another. Still another appears.
With all of them claiming the name of XJ-10, Zero will need the help of Dr Wakeman to look into the history of the XJ-Series automatons.
While this may help the 10s, what he learns will also effect his own identity as an XJ.