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Post by Champ on Feb 16, 2013 16:34:39 GMT -4
Hi there. I'm Champ, and I'm one of the admins, and I've been RPing here since...well, basically the beginning of the forum. Anyway, while I trust that you have a great idea for a character if you're posting here, I'd like you to take a moment to consider this question before you start using them:
In terms of raw power, would your character be a match for XJ-9?
If the answer to this question is "yes" I'd like you to take a moment to reconsider your creation. In the case of villains I understand that you need to make them a viable threat, but just remember that they shouldn't only be a threat because they're powerful. Characters that are threatening or inspiring because they're able to use their wits and understanding of their skills to their advantage are much more interesting than characters that can just plow through people. Just something to think about before you get started.
Best of luck, Champ.
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Post by swoop on Mar 7, 2013 0:11:20 GMT -4
True that is why we have Mary sue test for character. Scales going 1 -10 and 5 is the average human strength. Perhaps it is better to give example of the character’s strength. If your goal is to interact with others let your character boast not you. B level villains are more usable. They can move a story which is beneficial in a role play without being the source of the role play. They can work with others and have more of a reason to.
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Post by swoop on Sept 10, 2013 11:30:29 GMT -4
I found something from Extra Credits that can help develop fan characters or original characters. It is Myer Briggs. It helps to put more depth to the character Here is the video explaining it better
There several test for the character most of them lead you to page explain each concept as this is part of psychology.
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Post by swoop on Feb 24, 2014 18:34:24 GMT -4
An important thing to note if your character not that special it will more interesting that he/she/it/xe is able to put more experience and powered character on their toes. Duke put Jakob on the ropes due to experimental tools, knock out Jenny, and made Zero lose his temper. He is similar to the Shocker from Marvel.
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Zero
Prime
All things are possible...
Posts: 3,921
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Post by Zero on Mar 6, 2014 19:30:51 GMT -4
Relevant:
LOL.
Seriously though, this is good time to talk about character balance.
My FC(not OC since saying so would imply originality... its not), Zero, is stronger than Jenny. I'll just just come out and say he's Superman tier.
Champ has made an excellent point. So Zero is balanced due to his personality, and flaws.
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Post by swoop on Mar 31, 2014 20:17:18 GMT -4
As I said before there is no shame of being a fan character. You are trying to make the character close to canon source material. One small advantage is enough. Look at Princess Peach she has the ability hover a few seconds and she was loved Super Mario Bros 2.
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Zero
Prime
All things are possible...
Posts: 3,921
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Post by Zero on Apr 8, 2014 21:06:11 GMT -4
The best fan characters are those that support the main canon character, rather than being directly in the spotlight.
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Post by swoop on Apr 12, 2014 12:52:05 GMT -4
There may be a chance that you made your character is too strong, because you did not take their power(s) into consideration. If it is too late to change it there are still way to make it acceptable. Say it was mcguffin that made the character over powering. My life as a Teenage robot had the Pit crystals so show continuity nods. Your fans will love it when you do it, because you payed attention to the source material. If you are trying to make your character godlike power, then you better give reason why they are not doing obvious with their powers. Inexperience, under orders or carelessness could be the factors.
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Post by swoop on Apr 23, 2014 19:06:02 GMT -4
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Post by Champ on Apr 23, 2014 19:20:43 GMT -4
Non-powered characters still work because of suspension of disbelief, of course we know that no one could actually be that smart, strong, durable, etc., but they make sense within the established rules of the universes they exist in so we buy into them. And I'd still say that having a character with no/limited powers is still far preferable to having one that has far too many.
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Post by swoop on Apr 25, 2014 22:39:43 GMT -4
The term non-power is used loosely. In other words different universe different rules. As I found a character will not always be relatable. They will do the other factors such as escapism, ideal or cautionary.
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Post by swoop on Jun 8, 2014 15:21:37 GMT -4
If you are making flawed characters know when you going too far with them a jerk or negligence. here is video from mr enter giving an example.
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